

Cricket academy
Coaching, nets, and a real game on the weekend
Nitin Sports Arena is a cricket academy. Beginners learn a straight bat. Older players work on a role and then use it in match practice.
Programmes
Age-group coaching, nets, and weekend match practice. Fees on these cards say “Ask the academy” until you set them.


Under 14 and Under 16 · Weekday evenings · Ask the academy
Shot selection, line and length, and fielding for players who already play at school.



Under 14 and above · Weekend mornings · Ask the academy
Weekend games with umpires, a scorebook, and roles that match a real match.
A session at the academy

Warm up
Run, catch, and a short circuit before anyone picks up a bat.

Net
One skill, agreed first, with a coach on the side of the lane.

Field
Ground fielding and high catches as a group, not as a leftover.

Note
One thing to keep. Players can say it back before they leave.
Coaches
The people on the nets and at the weekend match. Names are samples until you edit them.
Players
A sample squad in blue and orange. Replace each card with a player who trains here.
Achievements
Sample results. Keep a result on this site only when the academy earned it.

2025
The under-16 side finished second at the district academy meet. Sample result — replace it.


2025
A sample count of players invited to district trials. Use the real number.

2023
A sample weekend win against another academy. Replace it with a score you can stand behind.
Facilities
Outdoor nets, indoor practice pitches, a bowling machine, a ground for match practice, and a warm-up space.

Lanes for throw-downs, bowling, and a single focus at the start of each booking.

Covered pitches for nets when the outdoor lanes are wet, dark, or already full.

A machine that feeds the same length until a batter can play it without a coach throwing.

A ground for weekend match practice, with a pitch the coaches mark before the game.

A warm-up space beside the nets for running, catching, and a short strength circuit.
From the ground
Nets, indoor pitches, the bowling machine, and match practice.
6 in the gallery
From the blog
A morning game with overs, a target, and one note to take back to the nets.
A trial is one session. Bring kit, a water bottle, and a parent or guardian for players under 18.
Bat if you have one, shoes you can run in, a cap, and water. The academy can lend a bat for the trial.
How does a player join?
Send the contact form and choose a programme or a trial. Add the player's age. The academy replies once a phone number and email are saved under Site settings.
What should we bring?
Shoes you can run in, a cap, and water. A bat if you have one. The academy can lend a bat for a trial.
Are the fees on this site final?
No. Fees say “Ask the academy” until an editor types the real amount on each programme and batch.
Where is the ground?
The address is not filled in yet. Add it under Site settings, Contact, and it will show on the contact page.
Book a trial
Tell us the player's age group and the programme you want. We will confirm a session.










